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How to Become a Successful Game Artist- Interview with Brian Thompson, Big Fish Studios Art Director In this interview Brian Thompson talks about his own career, about traits of a successful game artist, and some advice and tips on producing quality work when creating game art. Brian Thompson works as Art Director at Big Fish Studios and has been in the
Sarah Ford Concept/2D Artist | Portfolio/Blog Portfolio/Blog (by ALH) ... Hey there chaps and chappettes. Not much to post at the moment- I’m doing some stuff in private which is stretching my art muscles, but nothing to post of that yet.
Games Industry Mentor Episode 18 – Concept Art This episode we discuss the ins and outs of getting a job as a concept artist. Our special guests this week are: Paul Adam and Ryan Dening, both Senior Concept Artist at BioWare. Our returning guests are Alex Thomas and Jason ...
User interface artist tip: Three tips for a better portfolio | Jon Jones ... User interface artist tip: Three tips for a better portfolio. 2011/11/22 smArtist thoughtsartists, portfolios, uiJon Jones ... CrunchCast #22! Indie games and surviving being “the new guy!” (audio only) → ...
2D/UI Artist Portfolio 2013 - Fran Court 2D/UI Artist. 2012: Rebellion. Guns 4 Hire. IOS, Android, Win RT. In game shot of the shop screen. I designed the layout ...
GAME PORTFOLIO | GRFXMONKEY GAME PORTFOLIO. Call of Duty Ghosts (Xbox One/PS4/Xbox 360/PS3/PC). UI Lead Artist · Helped manage the daily ...
Guerrilla Games - Jobs - UI Designer UI Designer: Guerrilla is looking for a talented UI designer with a keen eye for detail and the skills to create stunning ...
Alexi Nijathaworn's Portfolio - Cargo Involvement: Game Designer, UI Designer and 3D Artist Software: Adobe Master Suite, 3DS Max, Unity3D, Google ...
SL26: Robert Mouck's Portfolio Robert Mouck's Online Portfolio: Graphic Design Director and Lead UI Artist. 11 shipped titles on Wii, DS, iPhone, PSP, ...